Decompiling Spyro: Year of the Dragon

I recently stumbled across [this] github repo. The goal of the project is to decompile the Playstation (PSX) game “Spyro: Year of the Dragon”, i.e. produce code that can be compiled into a binary file that perfectly matches the game. This is about as much as I understood about decompilation back then. This game is the earliest I can remember playing as a child and consequently I wanted to figure out what was going on and how I might be able to help. I still don’t know a whole lot, but this page will serve to help me (and any readers) to understand better through documenting!

Why decompile?

asdasd

What’s in the repo?